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Action RPG Game

ARPG game developed with Unreal Engine, using C++ and Blueprints.

The game is still in its early stages.

It is a multiplayer RPG and it will feature an inventory system, fast paced combat and magic spells.

All the abilities and effects are applied using Unreal’s Gameplay Ability System (GAS) in order to simplify management of effects, spells, attributes and all other RPG components that otherwise would be difficult to handle appropiately.

Gameplay screenshot. Life and mana UI. Potions dropped in the ground, with their effects applied using Gameplay Ability System (GAS).

 

C++ screenshot showing some attributes in a subclass of `UAttributeSet`.

Blueprint attributes screenshot showing the definition of an effect (in particular, the Heal Effect used with a Heal Potion)